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Hunting Party
Scenario • Ritual Escorted
While Hunting Party is in play, all of your Felidite creatures gain +X*Attack* and +X*Defence*, where X equals the number of Felidites under your control.
'First we learn the power of community, then we learn the power of the hunt.' - Yannah of the Veldt
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6
Illus.
© 2010 Ltd. All rights reserved.
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Hunting Partyreviewed by dotc0m |
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| I gave 3 cog because this card is a rare for a reason... Any felnin deck will benefit from this card depending whatever they play felnin on defensive or offensive play style. Play hint : 1. Consider this card the same as playing a strong 5cost card except it is harder to kill(its a scenario not a creature), because any feline deck will normally have atleast 2-3 flying spirit in play when the 5cost ressource turn will happen. 2. Felnin flying spirits are a good way to play either defensive or offensive. 3. The gamble you do by playing this card is ultimately to be expecting a 1-2 turn usability for the win. That have to apply to a second factor that implies your previous felnin are still alive. Thus why it is rare as much as any 5cost rare card are core made to win 1-2turn after they are being played. Except this one rely somewhat to a 2nd factor(creatures being alive). So i wont give it a 4cog[plus] ranking. 4.Still affordable and a good asset for fun play, high market liquidity. |
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Kidnapping
Attachment • Curse Put a Kidnap counter on Kidnapping when it comes into play and lock the attached creature. During the controller's Resource phase remove a counter. If a counter cannot be removed, destroy Kidnapping. As long as Kidnapping is in play, the attached creature is locked and does not unlock during its controller's Resource phase. 'We have their leader. Now is the time to make demands, and to secure our victory.' - Gloriana
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Illus.
© 2010 Ltd. All rights reserved.
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Kidnappingreviewed by isan_k |
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| One of the best Curses for 0 resource cost. It helps with both offence and defence and with 2 resource per turn, you can lock a creature indefinitely. 5 cogs! | ||
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